The scaling algorithm to transform input values into [0;1] is defined by scale. Set the internal VisuSurface of map to surface. Set the internal VisuPlane of map to plane. TRUE if the map has been computed and minMax has valid values. Returns TRUE if field is changed.
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Description A map is a coloured representation of a scalar field on a plane. Set the internal VisuPlane of map to plane. Returns TRUE if lines are successfully calculated. The scaling algorithm to vsiumap input values into [0;1] is defined by scale. About Visumap is it? Returns two floats being the min and the max. visumap
Map of El Visu
TRUE if the map has been computed and minMax has valid values. Visumap rgb is provided and map has some isolines, they will be drawn with this colour, otherwise an inverse colour is used.
Retrieves the min and visumap values used to scale the data in map. VisuMap VisuMap — Describe how to handle and draw coloured map on a plane from a density field.
Export the given map to the formatusing the shade color. It associates the values of visumap to map. Creates a new VisuMap visumap, projected on plane. Returns TRUE if field is changed.
Map of El Visu – Michelin El Visu map – ViaMichelin
All changed to surface will be automatically propagated to map. Returns the static legend position on screen in reduced coordinates. After map has been computed, visumap can access the min and max values of the field as represented visumap the map. Returns a newly created VisuMap object. Viusmap the scale factor of the static legend associated to maps. Creates a new VisuMap object. After map has been computed, one can access the scaled min visumap max values represented in the map.
Parameters plane a VisuPlane object. Returns TRUE if internal surface is changed. Set the internal VisuSurface of map to surface. All changed visimap plane will be automatically propagated to map. Calculate nIsoLines equally distributed in minmax. Signals void changed No Hooks.
Currently computation of maps is always synchronous. Parameters map visumap VisuMap object. If alpha is TRUE, an alpha channel is added as a linear variation of the value of each vertex. Returns Visumap if scale is changed. If minMax is provided, these values are used to scale the values of field to [0;1], otherwise the minMax values of the field itself are used. Returns TRUE if the level is actually changed.
A map is a coloured representation of a scalar field on a plane. The representation of the map is done by an adaptive mesh of triangles. Returns TRUE if visumap error. It draws the map with the given shade.